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Old August 14th, 2007, 09:52 PM   #111
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The Wii will bring the death of real gaming.

Mark my words and remember I said it.
No it won't. By the self-balancing nature of the universe, the Wii is a hit with an audience with a short attention span. There's a reason the Wii's attachment rate is right around 2-3 (not counting VC games). Meanwhile, consoles like the PS3 and 360 will survive because of better attachment rates due to their install bases being longer interested in the console.
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Old August 14th, 2007, 09:53 PM   #112
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No, but PH is the most casual friendly to date, and the dev said that he'd like to continue up that route.

And while TP wasn't a casual, it was still a cakewalk.
I doubt the developer really wants it to go that direction, it's just that he's forced to. Nintendo doesn't want gaming to go any further technically than the wii is now, they just can't keep up.
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Old August 14th, 2007, 09:55 PM   #113
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You can still make games different without them being casual. Just look at Bioshock, very hardcore and very unique. I don't know why, but I honestly don't think nintendo can come up with very much new anymore, so there going to the extreme to force themselves to come up with new ideas.
im beginning to feel like im getting into a big debate against alot of people all by myself, but whatever.

im not trying to degrade bioshock, but to me, it seems to be a first person survival horror. am i wrong here? cause survival horror is a decent sized genre.

and nintendo made pikmin not too long ago. which is a perfect example of easy to play, difficult to master. its a great NEW franchise and i cant wait for the next iteration
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Old August 14th, 2007, 09:56 PM   #114
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They can keep up (N64, Gamecube), it's just that it's not economicly viable option for them.

I don't think Nintendo would want to stop the power level, it's just that that's financially a bad option for them.
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Old August 14th, 2007, 09:57 PM   #115
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im beginning to feel like im getting into a big debate against alot of people all by myself, but whatever.

im not trying to degrade bioshock, but to me, it seems to be a first person survival horror. am i wrong here? cause survival horror is a decent sized genre.

and nintendo made pikmin not too long ago. which is a perfect example of easy to play, difficult to master. its a great NEW franchise and i cant wait for the next iteration
In Bioshock, you can be a badass, which is a no no in survival horror. It's really hard to put Bioshock into a category because it has aspects from many of them.
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Old August 14th, 2007, 09:59 PM   #116
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In Bioshock, you can be a badass, which is a no no in survival horror. It's really hard to put Bioshock into a category because it has aspects from many of them.
I'd say Bioshock is at heart a shooter with RPG elements.
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Old August 14th, 2007, 10:00 PM   #117
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No, but PH is the most casual friendly to date, and the dev said that he'd like to continue up that route.

And while TP wasn't a casual, it was still a cakewalk.
i agree that ninty went casual friendly on PH, and that TP was devastatingly easy, but i fail to see how either of those games really betray the hardcore gamer past us being left a bit put off thinking of the days of LTTP and dying 100 times in a single playthrough (exaggeration)

from the little bit of gameplay ive seen of PH, it looks like classic 2D zelda. no matter what happens, zelda will still have the great puzzles and such. once again, i think it looks like another example of easy to play, difficult to master. and didnt it get alot of award for being the best handheld at E3? i dont think a "casual" game would win that.

everyone seems to assume that casual friendly = hardcore left out in the cold

they can coexist, and i think that nintendo is good at that. Mario is a perfect example
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Old August 14th, 2007, 10:00 PM   #118
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I'd say Bioshock is at heart a shooter with RPG elements.
It's Deus Ex, but a lot better.
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Old August 14th, 2007, 10:01 PM   #119
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couple of things with this. we were not born hardcore gamers, we too had to learn about what makes games good at one point or another. alot of these arguments make the assumption that all new gamers are not smart enough to EVER figure out what games are good. o if they buy enough shitty games, they will eventually think that they arent very fun at all and will most likely stop buying games altogether. and realiztically, casuals have ALWAYS outnumbered hardcores, otherwise the name wouldnt fit
The way you turn casual gamers into hardcore gamers is exposing them to hardcore games. PS2 did this well. Wii, not so much. Wii is for the most part bringing in nongamers and promoting Wii Sports and Wario Ware instead of deep games you can sink your teeth into like Metal Gear Solid. Hardcore gamers don't come from Super Paper Mario and Rayman Raving Rabbids.

Of course casuals have outnumbered hardcores. But that wasn't as much the case 5-20 years ago as it is now, and you can't really deny that with Wii's press coverage the buzzwords are now "casual", "nongamer", and such.
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Old August 14th, 2007, 10:03 PM   #120
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The way you turn casual gamers into hardcore gamers is exposing them to hardcore games. PS2 did this well. Wii, not so much. Wii is for the most part bringing in nongamers and promoting Wii Sports and Wario Ware instead of deep games you can sink your teeth into like Metal Gear Solid. Hardcore gamers don't come from Super Paper Mario and Rayman Raving Rabbids.

Of course casuals have outnumbered hardcores. But that wasn't as much the case 5-20 years ago as it is now, and you can't really deny that with Wii's press coverage the buzzwords are now "casual", "nongamer", and such.
Going along with this, my feeling with Nintendo recently is not that they bring you in with Wii Sports, and then say "now that you know the controls, here's Metroid Prime," but more like "hey, let's throw the old hat a bone with Metroid, and then push the crap out of Wii Fit; it's up to use to change their lives!"

It gets old.
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