| | #11 |
| Rejected Gamer |
the resolution is low, but the graphics hardware pushing it is actually very good for a portable. Its better than what's on smartphones and PSPs currently. I rather have a low res game look like this : YouTube - Resident Evil Revelations 3DS Trailer than a high rez game like this : YouTube - FarmVille - iPhone | iPod touch - official video game launch trailer
__________________ My Blog (updated frequently): http://downphoenix.wordpress.com Game and Chat with me: Xbox Live/PSN/Steam/Skype/Onlive - Downphoenix My Youtube: http://www.youtube.com/downphoenix My Twitter: http://www.twitter.com/downphoenix |
| | |
| | #12 | |||
| Whitelighter | Ah. Now I'm reminded why I never missed you. Quote:
Quote:
3DS GPU can do impressive things- Destructoid Quote:
__________________ ![]() | |||
| | |
| | #13 |
| Senior Member Join Date: Jun 2007
Posts: 807
|
"how will Nintendo expect to compete in 2016?" The same way they do now ... with good games instead of just good graphics?
__________________ The year gameplay beat graphics. |
| | |
| | #14 |
| An elf and his Zippo! Join Date: Sep 2007 Location: viking country (polarbears ate my parents :o( )
Posts: 1,888
|
seriously 480p on a 3" display? Do you really need it?
__________________ ![]() ![]() ![]() |
| | |
| | #15 |
| Senior Member Join Date: Jul 2007 Location: The Netherlands
Posts: 779
| But the top screen has 400 horizontal pixels (800 if you count the 3D) and the bottom one has 320 horizontal.
|
| | |
| | #16 |
| Senior Member Join Date: Jun 2007
Posts: 807
|
Well Neon is just stating the resolution in a strange way. Instead of saying vertical resolution he is saying there are 240 'horizontal rows' which is a bit ambiguous. ie; there are 240 rows of pixels (versus 800 columns (400 per eye)). Stating 480p is however incorrect, since there is more to '480p' than just the amount of pixels.
__________________ The year gameplay beat graphics. |
| | |
| | #17 | ||
| Snooping as usual, I see. Join Date: Dec 2006 Location: Arizona
Posts: 14,619
| Quote:
Quote:
The GPU doesn't have to churn out the equivalent of a 720p screen. There's a big difference in the width of the screens. 720p is 1280x720, totaling 921,600 pixels. The 3DS has a 800x240 screen and a 320x240 screen, adding up the total number of pixels gives us only 268,800 pixels to display. That's less area than 640x480 (307,200 pixels). Rendering two separate screens instead of one may be harder on the GPU though. | ||
| | |
| | #18 |
| Senior Member Join Date: Jun 2007
Posts: 807
|
How long until a competitor *miraculously* invents another autostereoscopic 3D device and displays it at a trade show a year from now as 'the *coolest* thing you've ever seen'?
__________________ The year gameplay beat graphics. |
| | |
| | #19 |
| Guest
Posts: n/a
|
what 'other' autostereoscopic 3D device are you talking about? there's already phones, tv's and handhelds |
|
| | #20 | ||
| Whitelighter | Quote:
3.5", if that makes it any better. Well that's what I'm not sure about. I guess to clarify why I'm curious, I should base this on my (not so) recent phone purchase. Last December I upgraded from the HTC Mogul to the HTC Touch Pro2. (Hell, I should have waited. I want the HTC Evo soooo bad now.) I went from the Mogul's 320x240 screen, to the Pro2's 800x480 screen (assuming the phones were on their side). The difference was.... amazing. It was really, really gorgeous. I don't use the Pro2 as a gaming phone, but even the simple packed-in games with the phone looked great too. After my honeymoon period with the phone, I got back to playing some DS games.... ouch. It was just a little painful to play. But I still enjoyed it, don't get me wrong. So I just thought that it would be weird to keep using phones or iPod touches or any other handheld device, then move to the brand-spanking new 3DS to play some Mario and just be shocked by the low res. *shrug*Quote:
![]() As far as competing with something, I put my experience with my new phone above. I guess what I'm trying to convey is in 2010 or 2011, when I get the 3DS, will I have a similar reaction like my Pro2/DS scenario? And if that's just in 2010/11, what will it be like if the 3DS has to last for 6 years, competing with the phones/iPods of 2016. Hence, my original speculation if Ninty will use future 3DS revisions to slightly up the horsepower to upscale 3DS games at a higher res, similar to the much rumored but never revealed WiiHD.
__________________ ![]() | ||
| | |
![]() |
| Thread Tools | |
| Display Modes | |
| |