| | #11 | |
| Philippines cutest export Join Date: Dec 2006 Location: Houston, Texas
Posts: 16,680
| Quote:
look at DD
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| | #12 |
| Snooping as usual, I see. Join Date: Dec 2006 Location: Arizona
Posts: 14,619
| I disagree. Mario Kart DS looked amazing for a DS game, especially Rainbow Road. Plus it ran at 60 FPS.
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| | #13 | |
| Philippines cutest export Join Date: Dec 2006 Location: Houston, Texas
Posts: 16,680
| Quote:
despite it being the best game in the series so far
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| | #14 |
| Farewell Hyrule King Join Date: Jan 2007 Location: Norway
Posts: 11,874
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DOuble dash doesn't look to bad. Not epic, but it's mot to bad.
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| | #15 |
| Snooping as usual, I see. Join Date: Dec 2006 Location: Arizona
Posts: 14,619
| At least it didn't look like it was five years behind other games of its time like MKWii does.
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| | #16 |
| Farewell Hyrule King Join Date: Jan 2007 Location: Norway
Posts: 11,874
|
True that. But as I've said alot, check out the E3 footage. It looks better then DD. |
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| | #17 |
| www.syzygyans.com Join Date: Dec 2006
Posts: 8,159
|
we did, it doesnt. and chibi, mk64 didnt have comparable graphics to 64 games either. look at the character models, they have 1 polygon, its a fukkin static picture for driving forward, and it changes to another static picture when you move left or right. the game is still fun, but mario kart graphics have sucked up and including 64...
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| | #18 |
| Snooping as usual, I see. Join Date: Dec 2006 Location: Arizona
Posts: 14,619
|
I think the word you're looking for is "sprite".
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| | #19 |
| www.syzygyans.com Join Date: Dec 2006
Posts: 8,159
|
yeah yeah, but you get the point...
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| | #20 |
| Farewell Hyrule King Join Date: Jan 2007 Location: Norway
Posts: 11,874
|
They might have been sprites, but they were pretty epic sprites. Besides 60 FPS > 30 FPS |
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