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| PSWII60 Join Date: May 2007 Location: PA
Posts: 11,973
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Release date 5/23/10 Trailer Super Mario Galaxy 2 Nintendo Summit 2010 Trailer in High Definition – G4tv.com Gameplay http://g4tv.com/videos/44416/Super-M...eplay-Trailer/
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| | #2 |
| Guest
Posts: n/a
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looking forward to clocking in 2 plays and forgetting this also rosalina |
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| | #3 |
| Prepared to fail Join Date: Jun 2007
Posts: 7,681
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There some 2.5D parts, should be interesting
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| | #4 | |
| PSWII60 Join Date: May 2007 Location: PA
Posts: 11,973
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Ditches the hub world for oldschool map Super Mario Galaxy 2 Omits Hub World In Favor Of Traditional World Map - News - GameInformer.com Quote:
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| | #5 |
| Barrowman!!! Join Date: Mar 2007 Location: Belfast, Northern Ireland
Posts: 15,904
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Good, the hub world was terrible in Galaxy. (and Sunshine and 64 to lesser extents). This is straight to the action, no messing around.
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| | #6 |
| Senior Member Join Date: Jan 2007
Posts: 12,080
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Yeah, fuck hubs.
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| | #7 |
| sup its chadwardenn Join Date: Nov 2006
Posts: 7,236
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Really? I always kinda liked the hub worlds in Mario... and Galaxy's had one of my favorite pieces of music in the game.
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| | #8 |
| Senior Member Join Date: Jul 2007 Location: The Netherlands
Posts: 779
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I liked messing around in the hub worlds in Galaxy and Sunshine, but I'm fine with a world map as well.
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| | #9 |
| Barrowman!!! Join Date: Mar 2007 Location: Belfast, Northern Ireland
Posts: 15,904
| To me, the hub worlds are just glorified map screens anyway. I like to go straight into levels, rather than finding the level and then going into it.
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| | #10 |
| This is my BOOMSTICK!!!! Join Date: May 2007 Location: Brantford, Ont.
Posts: 19,391
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Hubs are fine for messing around with and learning the controls but after your first 5-10 minutes of playing they just slow the game down and become unnecessary.
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